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Backpack Heroes

Project type

Game

Date

2022

Rogue-like deck building mobile game
This game is inspired by Slay the Spire and tries to solve the deck building Rogue-like game casually.
After Hero Factory, I developed a new program with one additional programmer and one art, but later the CEO in charge of the project was excluded from investment, so I participated in the project and the programmer helped me.

My idea was how card games can make casual users understand the most.
First, I made the concept of using an item because I thought the concept of a card could appeal to only core users, and I thought it was a tiring UX to calculate how much damage would go in, so I had a lot of UX concerns such as estimating in advance.

In the middle, there were ups and downs, such as changing the plan and attaching a server to a game that was a local game.

At the end, I was in charge of game design and raised the Average Revenue Per User (ARPU) to $0.2 to $0.7 by raising the grade and distinguishing the characteristics so that the existing accessories feel more need.

© 2023 junheon min

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